| |
|
|
|
How to
make water
| 1. |
Its
quite simple
to make
water, you need to make some sort of hole or pit where you need
the water to go first.
|
| 2. |
Now
all you need to do is find a texture for the water, go to "textures"
Then find "liquids". Load up your texture
window if its not already on press t.
| |
They
dont look like they will in game, some textures look a
little odd in the editor but will look like water, sea
etc in the game. |
|
| 3. |
Now
create a brush where you want the water to go and thats the
water all done. I chose "water_calm2" for mine:
| |
Note
a lot of the water textures dont work, anyway I think
the ones that do work go clear white when you first put
them in, or at least see-through. For instance, pool3d_5
doesnt work, neither does pool3d_5e. |
|
| 4. |
Its
all done now, this particular water looks like this in game,
if you need to join pieces of water you might get a line error
or something, to combat this you can use a nodraw water texture
and shader, just make a simple texture or copy one and rename
it nodrawwater and use this shader:
textures/crisis_map/nodrawwater
{
qer_trans .5
surfaceparm nodraw
surfaceparm trans
surfaceparm nonsolid
surfaceparm water
(Thanks to det for that)
|
Problems, Comments, Queries > Forum
Next Tutorial > How to add Fog
Tutorial by eyeronik
|
|
|
|
|