The
Innovator Of Offense Guide For Multiplayer Maps
Map mp_beachtest
- Starting as Axis -
Winning the map relies on a
good "D", so in a 8 player match the line
up for the Axis line up should be looking like this.
3 Lieutenants 3 Medics 2 soldiers NO engineers.
2 lieutenants stay near the
wall throwing air strikes and grenades backed up the
2 Medics! Until the wall is broken then those four
should go defend the Top Secret documents in the war
room.
Now the 2 soliders each one
should take a high spot on the top floors and camp
one equiped with the sniper rifle and the other one
with the Panzerfaust! shooting down of the beach or
preventing any Allies from approaching the walls to
bomb it!
The other Lieutenant should
be also on the top floor giving ammo for the the soldiers,
and from time to time shoot down any oppositions using
his binocular to call artilery attacks, while the
medic heals/revives the 2 Soldiers and the Lieutenant!
No use in using those mounted
mg42 because you will be sh0t down by a Grenade or
Panzerfaust from the allies approaching the walls!
- Now playing as Allies.
-
Offense is the word to use here , intelligent tactics
should be used because first the Axis got nothing
to loose they can camp and wait until the time ends
to win the map, the Allies have the time as their
primary ennemy , they should attack fast and furiously
:)
Anyways the 8 chosen Allies
should be looking like this! As we know the first
round of soldiers will be gunned down fast thats why
I have 2 line up that should be as followed:
1st Round:
4 Soldiers, 2 Medics, 1 Engineer
and 1 Lieutenant.
3 out of 4 Soldiers should
be equiped with Panzerfaust and rocket the bunkers
or any snipers they can see , while the Lieutenant
using his binoculars run down an Artilery attack to
give cover and time for the engineer, one soldier
and medics get near the walls.
The Lieutenant after giving
his command for an artilery strike should run with
the others to advance to the walls. The Engineer should
bomb as fast as he can the door while protected by
the Lieutenant and kept alive by the Medics the other
Soldier who is equiped with a flame thrower flaming
the bunker to defend the Engineer.
Once that door is bombed he(Engineer)
should go bomb the broken wall to breach it always
followed by his teammates healing him and covering
his ass. Once the wall is broken there won't be much
use of the Engineer.
After the wall and the door
is broken the 2nd round for the rest of the game should
be looking like this!
3 Lieutnants, 4 Medics and
1 Soldier which will be equiped with a flamethrower.
They should split into 2 groups dividing the medics
equaly 2 per team and should attack the war room each
team from a location , first giving the Axies some
panic and distraction and second try to steal the
Top secret documents as fast as you can , exiting
the room with the nearest door or exit! Also have
1 or 2 soldiers in front of the carrier of the documents
while backed up by a Medic to heal him in any case
till you reach the radio room and win the map.
Once the game is released I
will put up other strategies for other Multiplayer
Maps!
~RAMBO